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*PLAYABLE* Environment | Urban Tbilisi Courtyard.

Download Link : https://ika3d.itch.io/tbilisi-courtyard-demo
*** PROJECT IS STILL WORK IN PROGRESS***

A stylized environment inspired by the urban courtyards of Old Tbilisi. I wanted to capture the layered charm of Georgian architecture — old bricks, metal balconies, wooden doors, and tangled cables — blending it with a subtle modern stylization. Every asset in this scene, from the trimsheets and textures to the props and lighting effects, was fully created by me.

This project represents my love for Tbilisi’s atmosphere — a mix of nostalgia, chaos, and warmth — reimagined through a semi-stylized visual language fit for modern games.

only things that have been added :
Skybox - FreeStylized.com
Bike model - By Leanid from Sketchfab.
Apple tree Bases - Polytope Studio from Unity Assets Store.
rest of the things are entirely made by me.

All the textures you see in the Environment are hand made by me.
Most of them are Sculpted and then baked it as a Texture maps in Substance Painter.

All the textures you see in the Environment are hand made by me.
Most of them are Sculpted and then baked it as a Texture maps in Substance Painter.

Every Prop is Hand modeled by me.

Every Prop is Hand modeled by me.

This was the early stage of the Trying the TrimSheets and testing them out.

This was the early stage of the Trying the TrimSheets and testing them out.

Here are the more defined trim sheet sculpt that i used in the Environment

Here are the more defined trim sheet sculpt that i used in the Environment

Even the Tillable textures are hand sculpted.

Even the Tillable textures are hand sculpted.

here are the Trimsheets and the Tillable bricks.

here are the Trimsheets and the Tillable bricks.

Here are the Wood TrimSheet that's used in the Piece.

Here are the Wood TrimSheet that's used in the Piece.

Hand sculpted fountain .

Hand sculpted fountain .

Variation of the brick wall that i wanted to add. also used as a Floor texture in the main entrance

Variation of the brick wall that i wanted to add. also used as a Floor texture in the main entrance

Baked texture from the last Sculpt

Baked texture from the last Sculpt

Stair sculpt i made that you can see in the Environment

Stair sculpt i made that you can see in the Environment

Modular wall set for the Winery. wanted to add a variation to the scene and wasn't sure how i would made the building itself so had to go for the modularity

Modular wall set for the Winery. wanted to add a variation to the scene and wasn't sure how i would made the building itself so had to go for the modularity

Interior wall texture for the Winery. also hand made inside of Photoshop and Substance Painter

Interior wall texture for the Winery. also hand made inside of Photoshop and Substance Painter

Interior of Winery

Interior of Winery

Custom Shader for the Water you see in the Environment

Custom Shader for the Water you see in the Environment

Entrance modular building.. you can see a lot of buildings in this style in tbilisi, i wanted to add this element.

Entrance modular building.. you can see a lot of buildings in this style in tbilisi, i wanted to add this element.

These are My paintings that i've decided to add in the Art Corner in the Environment.

These are My paintings that i've decided to add in the Art Corner in the Environment.

Semi-Modular house block. it is used twice in the scene. but with variations so they differ.

Semi-Modular house block. it is used twice in the scene. but with variations so they differ.

Custom LSD Sign Shader.

Custom LSD Sign Shader.

Simple low poly pipes set.

Simple low poly pipes set.

Early block-out of the scene. look below for more:

Early block-out of the scene. look below for more: